November 2011
2 posts
I'm busy....
Right now I’m pretty busy writing a report about our specialization projects, that i will hand in on friday. I have been working on the AI for the sentry gun, including some basic prediction of movement, but I still have a few hours ahead of me working on filtering motion rectangles, creating new targets and applying new motion to existing targets. I just posted a picture of the...
Nov 16th
Nov 16th
October 2011
3 posts
Oct 28th
Oct 28th
Quick summary of android, xna and sentry gun stuff
Android We currently have a small project going, a weather app fetching xml data on some webservice. I decided to use a SAX parser, since it’s pretty damn quick and simple at the same time. Basicly you write a class that’s custom made for some specific XML scheme. I made a model class that contains fields for all the info i get back from the webservice. And then i used that model...
Oct 13th
September 2011
4 posts
Game development: xna and unity introduction
We got a quick introduction to XNS and Unity. In both engines/frameworks we created a simple 3D scene. After the introductions was over, we sat down in groups and started playing around with xna and unity. We decided to try and make a basic platform game with pixel based colission detection. After a few hours we got a small very simple prototype done :)
Sep 28th
Game Development Recap
We have spent some time figuring out what sort of game we want to develop, while doing so we used a few different techniques to help us sort of decipher what makes a good game. That was done by each student listing three games they really like playing, and then trying to figure out why they play those games. Developing the actual game is hard, but developing the game concept, the reason for...
Sep 26th
Specialization Courses
I changed my mind. Instead of only attending the game development course, i also joined the android course, so i don’t have to spend too much time at home, which tends to kill all my motivation. I also just really wanted to learn some more about android development. I mean, it would be dumb not to take the oppertunity to learn it. Just look at the current android marketshare, it’s...
Sep 26th
Motion capture performance and vibrations in rig
Motion capture I tested the algorithms with the PS3 Eye camera, but unfortunately the algorithms are pretty slow, and it is still missing a lot of calculations, though i think i may try to do implement that using some kind of threading, perhaps producer consumer. I don’t remember the data, but at first with some very basic calculations it was pretty good, like 10 ms per frame, but as...
Sep 16th
August 2011
11 posts
Aug 22nd
Aug 18th
1 tag
Motion Detection Considerations Part 1
This is the first of a small line of posts about my thoughts and considerations building a autonomous sentry gun. Link to initial post about the project The project mainly consists of two important parts. The servo controller and the video feed/motion detection. In other words you could say input and output. This post is to clarify some of my considerations concerning both the video feed and the...
Aug 17th
1 tag
Aug 14th
Aug 12th
Aug 11th
Aug 11th
School project: autonomous sentry gun
In about three weeks I am heading back to school. The first month of the next semester is focused on two of three subjects. The three subjects chosen by students is Android development Game development, using either xna or unity. System administration. Then we are supposed to pick a “end product” to finish during the month. We are then to select one or at most two of the subjects most relevant...
Aug 9th
8 tags
Weird error in WPF
I have a class that imports some functions from a c++ dll file, using the C# keyword extern. The class controls a webcam, contains an event that fires when a new frame is received. In a C# console application it works great. And in my WPF project, i created a small prototype that works aswell. In the prototype the viewmodel is bound like this Remember, the above way is the one that works. ...
Aug 9th
6 notes
1 tag
Don't ruin an apology with an excuse
After thinking about the meaning for a minute or so, it makes perfect sense. An apology is something you offer someone you hurt in some way. You are telling someone that you are either sorry about or regret something, “I’m sorry about being jealous and keying your car” That’s a genuine apology, but try adding “but you were really mean”. Now, not so much. ...
Aug 9th
3 tags
Errors and solutions
When I stumble upon an error I usually find a solution. And after that I always think about writing the solution down somewhere, so I won’t have to go through the same steps the next time I’m facing the same error. But I always end up thinking “yeah, I should do that”… then nothing… Until this very moment!
Aug 9th
7 notes